Bottomless
The bottomless pits of the Deep call for the most ambitious explorers.
Play a short concept and Black and White jam entry, of a descending arcade platformer with blends of roguelike mechanics. There is no end to the Deep, just see how long you can survive.
Known Bugs:
Camera Continually Moves: Downsize the game to your liking, and it will go away.
Softlock: It is possible to gain height by mashing return and holding space in the Intro Dream level, then fly off out of the skybox. Hitting Enter, does not save you.
FAQ:
What do the items do?
* You can find their uses before you jump down the hole. Across from the tent.
Is there an ending?
* Nope.
What's the point of the game?
* Not much. Just wanted to make a game that dealt with randomly generated blocks that did specific things when landed on.
Future Plans?
* Maybe :-)
Credits:
Game, Art, and Programming done by 1416junebug
Dither Effect by Acerola
Music Sample Credits:
Title - JPEGMafia (PIMU) My Heroes are Cornballs
The Dream - JPEGMafia (JFM,IAAT) My Heroes are Cornballs
The Garden - Liana Flores (Rises the Moon) Recently EP
The Deep - BloodPixelHero(chiptune music #2)
Play Testers: NicholeXD & batwingzz
Status | Released |
Platforms | HTML5 |
Author | 1416junebug |
Genre | Platformer, Adventure, Puzzle |
Tags | 3D, Dark, Pixel Art, Retro, Short, Singleplayer, Unity |
Development log
- After Jam UpdateFeb 16, 2023
Comments
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is that a dead gripsy reference?